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Introduction to Game Development
(Blueprint)
About the Course
Master the visual side of game creation. Learn how to import stunning game assets using industry standard tools and create magnificent level designs. Ideal for those interested in environment art, 3D design and material art.
Content:
Static Meshes - Skeletal Meshes - Geometry Cache
PBR - Material Systems - Material Instances - Material Functions
Animation Assets - Animation Blueprints - Blend Spaces - Animation Retargeting
Level Design - Landscape - Sublevels - Level Instances
Light Types - Usage of Light Types - Baked Lighting - Real Time Lighting - Reflections - Fog & Post Process
Your Instructor(s)

Caner ATAŞ

Fatih KIYMAZ

Expert guest speakers from the industry
Join the course!
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