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Introduction to Game Development
(Blueprint)

Virtual Production with Unreal Engine

Duration

6 Weeks (18 Hours)

About the Course

Take your skills to the next level with advanced game development techniques. This course dives deep into gameplay programming using both Blueprint and C++, ideal for aspiring professionals and indie developers ready to build complete systems.


Content:


  • Module 1: Introduction to Unreal Engine & Setup


    What is Unreal Engine? Who uses it?


    UE4 vs UE5: key differences


    Installation and basic interface


    Viewport, Content Browser, Outliner


    Blueprint vs C++ workflow


    Creating your first project


  • Module 2: Real-Time Engine Logic & Cinematography


    What is a real-time engine?


    The role of real-time engines in cinematic language


    Camera systems and core cinematography concepts


    Sequencer basics and camera animations


  • Module 3: Introduction to Virtual Production Technology


    What is Virtual Production? Why use it?


    Greenbox vs LED Volume


    ICVFX (In-Camera VFX) fundamentals


    Sample scenes from global productions


  • Module 4: Technical Infrastructure — Set Build-Out & Hardware


    LED Wall architecture and hardware requirements


    Camera-tracking systems (Mo-Sys, Vive, Ncam)


    Sync systems and frame-rate matching


    Real-camera + virtual-camera calibration


  • Module 5: Hands-On Project — Building a Virtual Set


    Preparing a simple LED Volume scene


    Metahuman integration & animation


    Synchronizing a real camera with the virtual set


    Final scene capture and export

Your Instructor(s)

Fatih KIYMAZ

Fatih KIYMAZ

Fatih KIYMAZ

Caner ATAŞ

Fatih KIYMAZ

Expert guest speakers from the industry

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